Background

Shell has created a Loyalty program called “Smart Club”. Membership is free and members are entitled to collecting points when performing purchases on Retail stations and redeeming accumulated points for free gifts/services.


Client

Shell

Role

Product Designer

Platform

iOS

Tools

Sketch
Keynote
inVision
Zeplin

The Challenge


The challenge was to create an experience that elevates “Smart Club” app from the sea of loyalty apps into a league of their own and enhance the brand’s perception. But in order to achieve the client’s goal, we have to solve the two major blockers.

Problem Statement

The majority of the drivers don't get our of their cars to go to the cashier in order to scan their Membership Card for their points to be register on their account after the purchase of gas. Having as a result, most of the points not to be used and the Loyalty Scheme to be used by less than 30% of the already registered members.

The Goal


Engage existing members by introducing new app features that would improve the way that points are collected and redeemed. In-app Digital Card was introduced to minimise the possibility that a member could lose/forget their card. In addition to this, a Car Diary for vehicle’s maintenance was also added, the members would receive reminder notifications for their vehicle’s servicing, tax, insurance or annual check-up.

Application Map


I was given enough information from the Existing App and the user stories to visualize what the structure of the app, the screens and the basic features would look like, which was created with Sketch.

Sketching & Wireframing

While understanding and visualizing the user flows, I had a better idea as to what the UI would look like. I initially started sketching the potential layout and interactions for the app and then moved to Sketch to get a better visualization of the app and its contents, such as the colours, positioning of the contents, etc.

Visual Style


Colours & Typography

Interaction Design


Interactions & Visuals